Author: James Robertson
Date: 14:30:36 01/14/02
Go up one level in this thread
On January 14, 2002 at 14:57:29, Robert Hyatt wrote:
>On January 14, 2002 at 12:11:52, James Robertson wrote:
>
>>Here are several questions I've been wondering about:
>>
>>1) How does one insert inline assembler statements into your code such that it
>>can be compiled by gcc (obviously __asm doesn't work)?
>>
>>2) How is switch() code generated? For instance, if the compiler encounters:
>>switch (var) {
>>case 0: do_stuff0(); break;
>>case 1: do_stuff1(); break;
>>case 2: do_stuff2(); break;
>>}
>>will more efficient code be generated than if I write:
>>switch (var) {
>>case 297: do_stuff287; break;
>>case 0: do_stuff0; break;
>>case 9000: do_stuff9000; break;
>>}
>
>
>Note that in the latter case, you have oddball numbers. That makes the jump
>table idea not so good and it will generally try to turn that switch into a
>series of if-then-elses instead. Which will be slower.
>
>>If so, what does the compiler do to take advantage of the fact that 0, 1, and 2
>>are consecutive numbers?
>>
>
>It generates something like this (I will use a pseudo-asm for simplicity):
>
> load var,R1
> cmp R1,0
> blt skip ; if var < 0, exit
> cmp R1,2
> bgt skip ; ditto for var > 2
> load R2,#table ; address of branch table
> mult R1,4 ; scale to word index
> add R1,R2 ; R2 = table, table+4 or table+8
> branch R2
>table: branch case0
> branch case1
> branch case2
>case0: do stuff
> branch skip
>case1: do stuff
> branch skip
>case2: do stuff
>
>skip:
Ok, this is helpful. Here is another question that might help me. If I write a
piece of C code, is there any way (under Linux) to see what the compiler
generates for that code?
James
>
>The above is the best way to handle a switch (C) or case (pascal)
>type structure. The problem is that if the case variable values are
>scattered around, the branch table becomes huge. The first pascal compiler
>I used didn't understand this and a case 0: case 88000: would cause it to
>blow up as it produced an _enormous_ jump table that was too large to fit in
>the machine it ran on (a xerox sigma-9 with 128KW of memory total).
>
>The alternative is to use a series of if-then-else clauses but as you add
>cases, you add branches and slow things down. Most common case _must_ appear
>first for performance. While with the jump table, the order of the cases
>is totally irrelevant.
>
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>>3) How much overhead is added to a function call from a function pointer? Maybe
>>none? How about if you index an array of function pointers?
>
>A memory reference at most...
>
>>
>>4) What are the syntax differences between console code written for Linux versus
>>Unix (I don't have easy access to a Unix machine)?
>
>
>
>absolutely nothing. Linux _is_ UNIX....
>
>
>
>>
>>5) Just out of curiousity, when is VC7 being released?
>>
>>Ok, If anyone could help me with these I'd be grateful.
>>Thanks!
>>James
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