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Subject: Re: What kind of knowledge is not in chessprograms?

Author: Aaron Tay

Date: 10:39:13 01/16/02

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On January 16, 2002 at 13:17:08, Severi Salminen wrote:

>>Not sure what you mean by "understand" but I recall seeing many Winboard chess
>>engines play b4 and follow up with b5 in QGD positons when out of book.
>>
>>I suppose some sort knowledge based on the pawn chain/structure would be
>>sufficent..And once b4,b5 is played the rest would be handled automatically by
>>search, bonus/penalties for backward,isolated pawns?
>
>Well, Requiem doesn't know anything about minority/majority attack, opposition,
>weak/strong bishops, but still it sometimes seems to understand those aspects.
>Requiem pushes many times pawns even without any knowledge. So unless you see
>source codes, you can't possibly know what the program actually evaluates. You
>are right: fast search makes many evaluation terms obsolete, IMHO.
>
>
>Severi

Which leads me back to what i said. "Understand" is a rather vague term. There
might not be a specific "knowledge" about minority attack (whatever that means)
but if the program plays as if it understands due to a combination of other
factors, , who are we to judge whether it has or does not have that knowledge?




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