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Subject: Re: Used time control

Author: Uri Blass

Date: 05:21:28 01/17/02

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On January 17, 2002 at 08:11:19, Harald Faber wrote:

>On January 16, 2002 at 05:32:48, Uri Blass wrote:
>
>>On January 16, 2002 at 00:55:22, Harald Faber wrote:
>>
>>>On January 15, 2002 at 17:33:07, James T. Walker wrote:
>>>
>>>>On January 15, 2002 at 13:36:33, Harald Faber wrote:
>>>>
>>>>>On January 15, 2002 at 10:44:45, James T. Walker wrote:
>>>>>
>>>>>>On January 15, 2002 at 01:26:54, Harald Faber wrote:
>>>>>>
>>>>>>>On January 14, 2002 at 20:02:32, James T. Walker wrote:
>>>>>>>
>>>>>>>>On January 14, 2002 at 13:04:18, Harald Faber wrote:
>>>>>>>>
>>>>>>>>Hello Harald,
>>>>>>>>What time control are you playing?
>>>>>>>>I don't know what Gandalf 5 will do at 40/2hours but I'm
>>>>>>>>waiting for SSDF to test it.
>>>>>>>>Jim
>>>>>>>
>>>>>>>You could have found out yourself. ;-)
>>>>>>>You can make a tattoo on your skin:
>>>>>>>
>>>>>>>"Harald Faber is only testing 40/120+60"
>>>>>>>:)
>>>>>>>Add.: On two PCs of course with ponder=on!
>>>>>>
>>>>>>I'm sorry to hear that.  I was hopeing for better results at the longer time
>>>>>>controls.  I almost never test at longer than G/2hours anymore.  That's done
>>>>>>well enough by SSDF.  By the way, what does the above 40/120/60" mean?  I read
>>>>>>it as 40 moves in 120 minutes /60 seconds??
>>>>>
>>>>>:-)))
>>>>>No, these " are only the closing quotation marks that began with "Harald...
>>>>>
>>>>>40/120+60 means 40 moves in 120 minutes plus 60 minutes for the rest of the
>>>>>game. So the games cannot last longer than 6 hours which is absolutely enough.
>>>>
>>>>I agree with that !!  I now use G/2hours as the max time control and I believe
>>>>it's enough. :-)
>>>>Jim
>>>
>>>If I were sure that the results stay the same, I'd do that too. :-)
>>>But a problem is that some programs suffer from blitz time control. E.g.
>>>Shredder plays worse with g/180 than with 40/120+60 although the total playing
>>>time is the same. The time management within the first 40 moves seems to be
>>>significant different.
>>
>>programs should play better at g/180 because at g/180 they can choose if to use
>>more than 2 hours for the first 40 moves and for 40/120+60 they have not the
>>choice.
>
>But as you don't know how many moves the game will last, you will probably move
>faster. See:
>40/120+60, first 18 moves out of book. Leaves 22 moves in 120. There are SOME!
>programs which use >10min per move up to move #35 and play the remaining time
>faster. This is also awaiting some p.b. hits.
>g/180: I have seen Shredder move much faster (certainly because there is no
>implementation to use more time for the moves up to #40), and I have operated
>Century 4 in the Thueringen tournament last year where Century rarely used more
>than 6min for a move while in 40/120, as I already said, take about 10 or more
>minutes. You can see it in the annotations I provide in my game databases.
>
>>Does shredder use less time for the first 40 moves
>>when you tell it g/180?
>
>Yes, definitely.
>
>>Is there a program that always use the rule of using more time at slower time
>>control?
>
>What do you mean exactly? Comparing g/120 with g/180 or g/180 with 40/120+60?
>
>>I suggest to test programs in the following situations with no opening book
>
>Personally I find tests without opening book senseless.
>
>>1)200 moves/200 minutes+1 minutes per game
>>2)g/180
>>3)10 moves/120 minutes+1 minutes/game
>>
>>T(1) is the time that is used for the first move in case 1
>>T(2) is the time that is used for the first move in case 2
>>T(3) is the time that is used for the first move in case 3
>>
>>How many programs have T(1)>T(2)>T(3)?
>>
>>Uri
>
>For all programs I have seen you will get it vice versa, T(1)<T(2)<T(3).

My point was testing the time management of programs and not testing the
programs and this is the reason that I suggested no opening book.

The fact that you get the wrong result for all programs that you have seen
suggests that no programmer worked on logical time management.

Uri



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