Author: David Rasmussen
Date: 06:41:48 01/20/02
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On January 20, 2002 at 09:29:24, Severi Salminen wrote: >On January 20, 2002 at 09:01:50, David Rasmussen wrote: > >>There must be a value system of material that takes care of all special cases. >> >>1,3,3,5,9: >> >>Has the following problems: >>3 pawns for bishop or knight is almost always a bad idea. >>2 knights/bishops for rook and pawn is almost always a bad idea. >>2 rooks for queen is often not a good idea. >>3 knights/bishops for a queens is often not a good idea. Then again, often it is >>:) >> >>What is your best bet? > >And sometimes a Bishop is better than a knight. So: > >P=1, B>N>3*P, R+P>2*B, Q>2*R and Q>3*B. > >So maybe P=1, N=3.2, B=3.4, R=6, Q=13? > >Severi I don't want to score bishop higher than knight. It depends on dynamic factors that should be in evaluation anyway. I just want to avoid extra code to evaluate special cases, as Crafty does. I think it is possible. /David
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