Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Material Values

Author: Uri Blass

Date: 03:34:56 01/21/02

Go up one level in this thread


On January 21, 2002 at 06:21:33, Daniel Clausen wrote:

>Hi
>
>On January 21, 2002 at 04:07:26, Uri Blass wrote:
>
>>On January 21, 2002 at 03:52:29, David Rasmussen wrote:
>
>>>For the 1000th time... I am not suggesting to drop any complex evaluation
>>>terms, and just have magical material values. I am suggesting to use other
>>>values than 1,3,3,5,9. If you don't believe that material values are
>>>important why do you use 1,3,3,5,9 (or whatever)? If you _do_ think it
>>>matters, why do you think 1,3,3,5,9 is magical?
>>>
>>>/David
>>
>>Nobody said that 1 3 3 5 9 are magical.
>>
>>The point is that the first thing that we need is a clear definition what are
>>the values.
>>
>>I use piece square table and the value of the piece is included in the piece
>>square tables.
>>
>>I have not one number for a knight but 64 numbers for knight based on the
>>square of the knight so it is not clear for me what do you mean by the value
>>of the knight in my program.
>
>But I'm sure that in the case of your 64 knight values you had a base value of..
>uh.. let's say 300 in your mind and the 64 values are scattered in the [250,
>350] interval or something. :)
>
>But I like the idea of putting this base value into the psq-table! Why didn't I
>think of that before! :) You probably even use these values there in SEE I
>think?
>
>Sargon

My program does not use SEE today but when I generate my SEE I may use the
values.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.