Author: Eugene Nalimov
Date: 15:35:35 01/22/02
Go up one level in this thread
/Fa Eugene On January 22, 2002 at 17:56:57, Russell Reagan wrote: >I'm trying to look at the ASM code that my program generates, but I'm having a >bit of a problem. I'm using MSVC++. If I compile and link in Debug mode, it >works fine. I can debug my program and view the C/C++ source code, and right >below it is the ASM code that is generated, but it's not optimized, which >doesn't do a whole lot of good because when I compile my program for actual >play, it will be in release mode. I've heard estimates that programs run up to >3x faster when compiled in release mode vs. debug mode. Anyhow, when I debug in >release mode, there are no C/C++ statements, only ASM. That doesn't do me much >good since I have no idea where in my program I am. There are probably some of >you ASM experts out there who could look at that and figure out what's going on, >but not I. So it appears that the only way to view the C/C++ with ASM is in >debug mode and that isn't very helpful at all. So is there another way? Someone >in another post suggested trying -S as a compiler option, but when I tried that >I got the error that it was an unknown compiler option. /S and /s gave the same >unknown compiler option error. > >Any help is appreciated. > >Russell
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