Author: Mike S.
Date: 18:39:57 01/22/02
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On January 22, 2002 at 19:48:26, Dann Corbit wrote: >On January 22, 2002 at 19:43:57, Albert Silver wrote: >[snip] >>Just out of curiosity, after reading about all these adapter issues: is it very >>hard to build a good adapter, or particularly time-consuming? I'm afraid I'm >>fairly ignorant on the issue. > >The amazing thing is not that they are hard or easy to build. The thing that >leaves me slack-jawed, buggy-eyed is that the problems are made public and yet >do not get fixed for years and years. How hard can it really be to stop sending >"new" on each iteration? (...) > >[He asked rhetorically] I think the problems having much different engine/GUI concepts are being underestimated. My impression is, that it is much different how the functions are shared between the engine and the GUI in WinBoard, and OTOH in Fritz. The Fritz-GUI does much more within the game, this is probably what was so difficult (?). [He assumed] Regards, Mike Scheidl
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