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Subject: Re: Can You repeat this with Crafty? (+question to Bob)

Author: Uri Blass

Date: 00:06:28 01/23/02

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On January 23, 2002 at 02:24:29, Jouni Uski wrote:

>It seems to have working trojan check... I even looked at source and noticed,
>that code for that check was only may be 30 rows! I wonder if that code really
>can detect in all positions, if white/black has winning attack after taking
>trojan bishop/knight?
>
>Jouni

This code can prevent Crafty to capture the knight or the bishop when it is good
to do it and this is the reason that I do not like it.

It may help to get better results against humans but I do not care about it.
I prefer to see code that help the computer to see faster if the sacrifice is
right or wrong.

If I play a correspondence game and my opponent play the trojan horse sacrifice
then I want a program to tell me if it is a good idea or not good idea to
capture and Crafty's code does not help here.

Uri



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