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Subject: Re: F7 Support for UCI engines, are there any UCI engines free?

Author: Dann Corbit

Date: 01:43:20 01/23/02

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On January 22, 2002 at 21:39:57, Mike S. wrote:

>On January 22, 2002 at 19:48:26, Dann Corbit wrote:
>
>>On January 22, 2002 at 19:43:57, Albert Silver wrote:
>>[snip]
>>>Just out of curiosity, after reading about all these adapter issues: is it very
>>>hard to build a good adapter, or particularly time-consuming? I'm afraid I'm
>>>fairly ignorant on the issue.
>>
>>The amazing thing is not that they are hard or easy to build.  The thing that
>>leaves me slack-jawed, buggy-eyed is that the problems are made public and yet
>>do not get fixed for years and years.  How hard can it really be to stop sending
>>"new" on each iteration? (...)
>>
>>[He asked rhetorically]
>
>I think the problems having much different engine/GUI concepts are being
>underestimated.

Not that I think it's easy.  But, if someone says (3 years ago) "Don't send
'clear' after every command." they could have fixed it by now.

>My impression is, that it is much different how the functions
>are shared between the engine and the GUI in WinBoard, and OTOH in Fritz. The
>Fritz-GUI does much more within the game, this is probably what was so difficult

I doubt very much if it does more.  What can the interface be asking?
For crying out loud.

>(?).
>
>[He assumed]
>
>Regards,
>Mike Scheidl



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