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Subject: Re: Static Mate Detection

Author: Gerd Isenberg

Date: 11:22:27 01/23/02

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Hi Uli,

your question is absolutly not stupid. I am not sure - but i like it. You are
absolutely right with your statement. I have not yet empirical confirmation in
real games about it, i hope in the future.

It's fun and thats the reason i'll never become a real professional chess
programmer.  My intention was, when i implement an expensive
kingSafety-evaluation, scanning squares around, looking for the ability of the
king, to escape, if a slider may (safe) check and much more, why not doing a few
more statements to detect a mate? It's also a relict from my old Dos-IsiChess,
where a much easier kind of static MateDetection was implemented (may be one
reason of its weakness).

Another intention is, doing nice things with BitBoards and learn to formulate
Statements with them on a rather high abstraction level, most likely with
inlined functions - and static MateDetection is a nice test environment for
them.

See you in Paderborn
Gerd



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