Author: Sune Fischer
Date: 11:53:42 01/26/02
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On January 26, 2002 at 14:38:06, Russell Reagan wrote: >>When I did the last thing my movegen doubled its speed, avoid stupid check as >>much as you can, better to design the structures so it can be avoided. > >What do you mean by "stupid check"? Do you mean a check as in "an enemy piece >attacking the king", or do you mean checking variables in your program, such as >"if" statements? > >Russell I mean don't loop through the board to find pieces, create structures so you can look them up cheaply :) -S.
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