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Subject: Re: Why isn't the ability to handicap a program included in current surv

Author: Robert Hyatt

Date: 20:59:10 06/20/98

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On June 20, 1998 at 14:11:22, Don Dailey wrote:

>On June 20, 1998 at 13:08:55, Robert Pawlak wrote:
>
>>Subject line says it all. With engines being as strong as they are today, I
>>believe that the ability to dumb-down your software is very important.
>>
>>Perhaps the question about playing styles was supposed to encompass this
>>ability? In either case, this might be an interesting question for future polls.
>
>
>I thought every program had settable levels?  In what way do you want
>it to be handicapped?
>
>- Don


levels don't cut it.  I watched someone running a crafty last night
playing with st=.01, and it was running at 2300 for several dozen games
without thinking on  opponent's time.  That's still *way* too strong for
most players in the world, because on a good machine that is still several
plies.

It's a common complaint...



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