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Subject: Re: Will TACTIC's eventually REFUTE! Positional play?

Author: Uri Blass

Date: 04:36:47 01/28/02

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On January 28, 2002 at 07:33:59, Albert Silver wrote:

>On January 28, 2002 at 07:29:03, Uri Blass wrote:
>
>>On January 28, 2002 at 07:11:05, Albert Silver wrote:
>>
>>>On January 28, 2002 at 06:58:25, Uri Blass wrote:
>>>
>>>>On January 28, 2002 at 06:42:25, Albert Silver wrote:
>>>>
>>>>>On January 28, 2002 at 06:33:26, Amir Ban wrote:
>>>>>
>>>>>>On January 28, 2002 at 06:12:53, Ed Schröder wrote:
>>>>>>
>>>>>>>>Will TACTIC's eventually REFUTE! Positional play?
>>>>>>>
>>>>>>>In the end yes.
>>>>>>>
>>>>>>>It is my (new) opinion that the nature of chess is just search.
>>>>>>>
>>>>>>>Elo progress of (professional) chess programs...
>>>>>>>
>>>>>>>1990 - elo 2000 (average depth 6-8) (TC 40/2h)
>>>>>>>1995 - elo 2300 (average depth 8-10)
>>>>>>>2000 - elo 2500 (average depth 11-13)
>>>>>>>2002 - elo 2600 (average depth 12-14)
>>>>>>>
>>>>>>
>>>>>>This begs the question, because the programs are newer and play positionally
>>>>>>different. Will a 1990/1995 program perform 2600+ on today's hardware ?
>>>>>>Doubtful.
>>>>>>
>>>>>>
>>>>>>>No way to stop it.
>>>>>>>
>>>>>>>No suprise Kasparov lost against Deep Blue.
>>>>>>
>>>>>>It was a surprise because he is clearly better.
>>>>>>
>>>>>>>
>>>>>>>The sad future: it will be in the headlines when a grandmaster occasionally will
>>>>>>>win from a computer.
>>>>>>>
>>>>>>
>>>>>>If this will happen due to positionally outplaying will you also consider it sad
>>>>>>?
>>>>>>
>>>>>>Amir
>>>>>
>>>>>I don't think he meant it would be sad they won, but that this would be
>>>>>considered news. In any case, I'm afraid I agree with him on the nature of
>>>>>chess. I think that positional play is just extremely deep and refined tactical
>>>>>play. Since we approach them differently, we regard them as different, but that
>>>>>is still how I regard them. Notice how already some elements of knowledge that
>>>>>were necessary in older programs are removed as the search makes up for it.
>>>>
>>>>I do not believe in it.
>>>>
>>>>If it is the case palm tiger should have knowledge that the default tiger does
>>>>not have but it is not the case because I remember from christophe's posts that
>>>>palm tiger is the same engine that he is using for tournaments except more hash
>>>>tables book and better hardware.
>>>>
>>>>Palm tiger is better than the old programs on similiar hardware and it means
>>>>that exactly the same knowledge that is good for today programs can be also good
>>>>for old programs.
>>>>
>>>>Uri
>>>
>>>I was speaking about the reverse: knowledge that was necessary or useful in
>>>older programs with much more limited hardware but that is not necessary or
>>>useful today.
>>>
>
>>I understood and my point is that knowledge that was used in palm tiger is also
>>necessary for tiger on good hardware and palm tiger is the best for it's
>>hardware.
>>
>>Uri
>
>There used to be knowledge that was deliberately inserted to avoid things such
>as giving a piece to play a fork and capture the rook on a1/a8. This was useful
>because they always played this (the Mephisto MMIV did IIRC) and lost the second
>piece (the knight) a bit after. Today this horizon effect is compensated by the
>depth of the search. This is just an example, and I'm sure the programmers could
>say more about this.
>
>                                       Albert

The question is if this knowledge was really necessary.
It is possible that palm tiger can achieve the same target by other means.

Uri



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