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Subject: Re: Winboard bug?

Author: Odd Gunnar Malin

Date: 11:34:34 01/28/02

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On January 28, 2002 at 11:23:21, David Rasmussen wrote:

>Whenever I get disconnected and reconnect to ICS, I get the movelist of mu
>current game, but in the wrong format. Chezzz can only understand SAN:
>
>WinBoard 4.2.5 + chezzz
>Reset(1, 0) from gameMode 0
>recognized 'normal' (-1) as variant normal
>GameEnds(0, (null), 2)
>StartChildProcess (dir="c:\documents and
>settings\administrator\dokumenter\visual studio projects\chezzz\release") chezzz
>591 >first : xboard
>protover 2
>611 <first : Chezzz version 1.0 alpha
>611 <first : Found book file with 722944 entries.
>611 <first : Tablebase path: C:\TB
>10596 >first : new
>random
>10596 >first : post
>10596 >first : hard

....

>16654 >first : force
>16654 >first : e2e4
>16654 >first : d7d6
>16654 >first : d2d4
>25777 >first : f6e6
>25777 >first : d6b4
>25777 >first : white
>25777 >first : time 36800
>otim 60700
>25777 >first : black
>go
>25777 <first : Found 5-piece tablebases.
>25777 <first : 20362 KBytes used for compression tables.
>25777 <first : Allocated 8192 KBytes for caching.
>25777 <first : Clearing hashtables... done.
>25777 <first : Clearing pawn hashtables... done.
>25777 <first : Reading configuration file...
>25857 <first : WHITE(1): ParseInput: protover 2
>25918 <first : feature ping=1
>Interrupting first
>25918 >first : accepted ping
>25918 <first : feature setboard=1

I see it now here way down on the page after 25 second????

You definitive have to send 'feature done=0' after protover 2
(Don't study Crafty so hard that you also make his errors :) _)

Odd Gunnar




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