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Subject: Re: Winboard bug?

Author: David Rasmussen

Date: 12:50:59 01/28/02

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On January 28, 2002 at 14:34:34, Odd Gunnar Malin wrote:

>On January 28, 2002 at 11:23:21, David Rasmussen wrote:
>
>>Whenever I get disconnected and reconnect to ICS, I get the movelist of mu
>>current game, but in the wrong format. Chezzz can only understand SAN:
>>
>>WinBoard 4.2.5 + chezzz
>>Reset(1, 0) from gameMode 0
>>recognized 'normal' (-1) as variant normal
>>GameEnds(0, (null), 2)
>>StartChildProcess (dir="c:\documents and
>>settings\administrator\dokumenter\visual studio projects\chezzz\release") chezzz
>>591 >first : xboard
>>protover 2
>>611 <first : Chezzz version 1.0 alpha
>>611 <first : Found book file with 722944 entries.
>>611 <first : Tablebase path: C:\TB
>>10596 >first : new
>>random
>>10596 >first : post
>>10596 >first : hard
>
>....
>
>>16654 >first : force
>>16654 >first : e2e4
>>16654 >first : d7d6
>>16654 >first : d2d4
>>25777 >first : f6e6
>>25777 >first : d6b4
>>25777 >first : white
>>25777 >first : time 36800
>>otim 60700
>>25777 >first : black
>>go
>>25777 <first : Found 5-piece tablebases.
>>25777 <first : 20362 KBytes used for compression tables.
>>25777 <first : Allocated 8192 KBytes for caching.
>>25777 <first : Clearing hashtables... done.
>>25777 <first : Clearing pawn hashtables... done.
>>25777 <first : Reading configuration file...
>>25857 <first : WHITE(1): ParseInput: protover 2
>>25918 <first : feature ping=1
>>Interrupting first
>>25918 >first : accepted ping
>>25918 <first : feature setboard=1
>
>I see it now here way down on the page after 25 second????
>

Eugene's EGTB initialization takes this long on this machine.

>You definitive have to send 'feature done=0' after protover 2
>(Don't study Crafty so hard that you also make his errors :) _)
>

What makes you think I am studying Crafty code? For implementing my protocol
communication, I have never looked at Crafty. Is Crafty making the same
"mistake", and what is the "mistake"?

/David



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