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Subject: Re: Winboard bug?

Author: Odd Gunnar Malin

Date: 14:19:33 01/28/02

Go up one level in this thread


On January 28, 2002 at 15:50:59, David Rasmussen wrote:

>On January 28, 2002 at 14:34:34, Odd Gunnar Malin wrote:
>
>>On January 28, 2002 at 11:23:21, David Rasmussen wrote:
>>
>>>Whenever I get disconnected and reconnect to ICS, I get the movelist of mu
>>>current game, but in the wrong format. Chezzz can only understand SAN:
>>>
>>>WinBoard 4.2.5 + chezzz
>>>Reset(1, 0) from gameMode 0
>>>recognized 'normal' (-1) as variant normal
>>>GameEnds(0, (null), 2)
>>>StartChildProcess (dir="c:\documents and
>>>settings\administrator\dokumenter\visual studio projects\chezzz\release") chezzz
>>>591 >first : xboard
>>>protover 2
>>>611 <first : Chezzz version 1.0 alpha
>>>611 <first : Found book file with 722944 entries.
>>>611 <first : Tablebase path: C:\TB
>>>10596 >first : new
>>>random
>>>10596 >first : post
>>>10596 >first : hard
>>
>>....
>>
>>>16654 >first : force
>>>16654 >first : e2e4
>>>16654 >first : d7d6
>>>16654 >first : d2d4
>>>25777 >first : f6e6
>>>25777 >first : d6b4
>>>25777 >first : white
>>>25777 >first : time 36800
>>>otim 60700
>>>25777 >first : black
>>>go
>>>25777 <first : Found 5-piece tablebases.
>>>25777 <first : 20362 KBytes used for compression tables.
>>>25777 <first : Allocated 8192 KBytes for caching.
>>>25777 <first : Clearing hashtables... done.
>>>25777 <first : Clearing pawn hashtables... done.
>>>25777 <first : Reading configuration file...
>>>25857 <first : WHITE(1): ParseInput: protover 2
>>>25918 <first : feature ping=1
>>>Interrupting first
>>>25918 >first : accepted ping
>>>25918 <first : feature setboard=1
>>
>>I see it now here way down on the page after 25 second????
>>
>
>Eugene's EGTB initialization takes this long on this machine.
>
>>You definitive have to send 'feature done=0' after protover 2
>>(Don't study Crafty so hard that you also make his errors :) _)
>>
>
>What makes you think I am studying Crafty code? For implementing my protocol
>communication, I have never looked at Crafty. Is Crafty making the same
>"mistake", and what is the "mistake"?
>
>/David

Nah... you referere to it when you ask question, it wasn't anything negative in
it. I belive that is one big point with Crafty, to use it to study.
And yes it does neither send feature done=0, I do not know if it  affects his
startup procedyre or not, because I have none endgametables here.



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