Author: Dave Gomboc
Date: 23:42:42 01/28/02
Go up one level in this thread
On January 28, 2002 at 13:08:48, Vincent Diepeveen wrote: >On January 27, 2002 at 21:36:16, Robert Hyatt wrote: > >>On January 27, 2002 at 04:07:42, Uri Blass wrote: >> >>>On January 27, 2002 at 00:47:04, Eugene Nalimov wrote: >>> >>>>11(6) means 11 plies in software, plus 6 more in the hardware. That was >>>>discussed here and on r.g.c.c. several times. >>>> >>>>Eugene >>> >>>This was discussed but there was no agreement about the meaning. >>>I did not express opinion about the meaning of 11(6) and I only expres >> >> >>There is no need for any "agreement" here. This is not an "opinion" it >>is a _direct statement_ by the deep blue team. Therefore no "agreement" >>needs to be reached as to its meaning. I would think they _know_. > >There is not a statement like this from them Bob, i never nor >any other CCC member saw ever one. In contradiction >in IE99 something else was said and about older versions of DB there >was no unclearity either what depth they got. > >Also deep blue junior when analyzing at the ICC with kasparov-kramnik >was very clear in what depth they searched after a few minutes and >what it missed tactically compared to diep, which got 1 ply more, >was also real simple to see (that diep version DID have singular >extensions btw). > >Yet you believe that they search 7 ply deeper by adding a few more cpu's, >by a statement which was NOT done by Hsu and only emailed to you? > >Bit unlikely isn't it bob? We've been over this umpteen times before, but your memory is bad. 11(6) => 11 plies in software, 6 plies in hardware is directly documented in their publications. Seeing as you're a CS student in games, you really ought to be familiar with them. Dave
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