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Subject: Re: passed pawn extension

Author: Benny Antonsson

Date: 01:54:24 01/29/02

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On January 29, 2002 at 03:12:08, Gerd Isenberg wrote:

>On January 28, 2002 at 23:20:45, James Swafford wrote:
>
>>
>>Does anybody do this?  I just implemented a passed pawn extension
>>that extends the depth by 1 if the move was a pawn move to the
>>sixth or seventh rank, and that pawn is not blocked by a pawn of
>>the opposite color.
>>
>>The results are pretty disappointing.  It really blew up my search.
>>I decided to modify the implementation by saying only looking for
>>pawn pushes to the seventh rank, and it still can blow up pretty
>>bad.
>>
>>Obviously most over the board positions would not trigger this
>>extension, but there are some that would blow up the search like
>>mad.
>>
>>One thought I had is to use a fractional extension scheme.  That
>>may help, but I'd like to know if anybody else does this extension,
>>and what mechanisms they have in place to keep the search bloat
>>under control.
>>
>>It's interesting to note that Bruce lists five different extensions
>>on his (excellent) web page; he hasn't actually written about any of
>>them yet, but passed pawn isn't even listed.  Hmm...
>>
>>Any ideas or comments?
>>
>>--
>>James
>I extent passed pawn pushes to fifth, sixth and seventh rank fractionally. The
>amount of extent depends on the number of passed pawn the side to move has, and
>of the rank of course. I also consider GameState - in Middlegame i extend a
>little more than in Endgames or Pawnendings. And i also extend captures a little
>more, which leave a new passer on board, which may help in positions like this:
>
>[D] 8/pR4pk/1b6/2p5/N1p5/8/PP1r2PP/6K1 b - - bm Rxb2
>
>Gerd
Which programs finds it ?



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