Author: Severi Salminen
Date: 04:57:33 01/29/02
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>6. Maybe WB could send "setboard" after every move. There would be no need to >program a move parses, engine wouldn't have to remember and save the game >history. So allways when the board changes, "setboard" is sent. I can't think >now any drawbacks in this but it would make things a lot easier: no need for >"undo" and maybe "new" commands in analyze mode. > >Since the setboard-command takes a fen-string as a parameter... your program >cannot know if your king has castled or not... and therefor it might think it >should have a penalty for that ? Well, at least my evaluation function is based on positions, not on moves. If the king is in safe, it is in safe no matter how it got safe... I don't need to know if the king did castling or not. Severi
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