Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: virtual chess 64

Author: Fernando Villegas

Date: 19:34:32 06/22/98

Go up one level in this thread


On June 22, 1998 at 17:47:11, Oliver Y. wrote:

>I just purchased Virtual Chess 64 (Nintendo).
>It has enough bugs to make me seriously consider returning it.
>Just wanted it for an amusement, it only looks at 3000 positions per second,
>according to the manual.
>
>It seizes up if you try and back up the moves, or when you move too quickly in 4
>vs. computer mode.
>
>I've seen screens with mostly kings on the board, though the former pieces still
>move around as they did before, pieces move as other pieces, etc.
>
>The graphics are limited to something less than 40 or so short, violent scenes,
>which is tasteless enough to prevent one from buying it for a 4-8 year old.
>
>This post is simply to help the odd consumer decide.





Don't worry, Oliver; I cannot imagine nobody here purchasing a nintendo kind of
chess softwwre

Fernando
>
>What a pity, the software designers need all the encouragement they can get,
>looks like they rushed this one out too soon.
>
>One can set up positions, but one doesn't learn any of the lines that the
>computer is considering.  No infinite mode, max is 3hour mode.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.