Author: blass uri
Date: 07:27:58 06/23/98
Go up one level in this thread
On June 23, 1998 at 09:53:47, Ed Schröder wrote: >>Posted by blass uri on June 23, 1998 at 08:43:37: > >>In Reply to: Rebel's anti-GM option posted by Ed Schröder on June 23, 1998 >>at 06:02:01: > >>On June 23, 1998 at 06:02:01, Ed Schröder wrote: > >>>For those who are interested (also got some questions about it) I updated >>>my pages with a description and an example how Rebel will play next month >>>against Anand using a special anti-GM option. > >>>The info is on 2 pages: > >>>http://www.rebel.nl > >>>Then from the main menu take the first 2 links from the NEWS section. > >>>- Ed - > >>I read the info and I have some questions: > >>The anti-GM option scores better. >>can you tell us the score with the anti-GM option and without it? >>what was the rate of the games(40 moves for 2 hours or faster) >>did you try to do a match between Rebel10 with the anti-GM option >>and Rebel10 without the anti-GM option and if the answer is yes then what >>was the result. > >I can't provide exact figures yet. At the moment the new book for Rebel10 >is tested which is pretty time consuming this in respect that a first >version of a new book is always full of the usual glitches and so several >updates are necessary before you again have a good and better opening >book. If the Rebel10 book is okay I will place the testing results on my >home page again. > >For the moment I can only rely on the games I have played with the Rebel9 >book and the Rebel10 anti-GM option. These are simply better than without >the anti-GM option. Too less games are played to justify a special page >for this now. However this is of course just a matter of time. > >>your opinion is to set the anti-GM option OFF if I want accurate analysis >>if the anti-GM option is better I do not understand why to do it. > >I can't tell too much at the moment, perhaps Vishy is reading CCC too :) > >All ok after the match but for now I must be a bit careful. However I can >safely say that the goal of a Rebel engine is to give an accurate as >possible main variation and score as defined in the evaluation function >of the program. > >The anti-GM option (at least in my view) makes Rebel's returned analysis >(main variation, score) and moves a bit less accurate due to the let's >say "anti-GM values" which are added to the score. This with as only goal >to confuse strong GM's. > >If you are not a GM turn the anti-GM option off :)) > >>I understand Rebel10 without the anti-GM option can miss good ideas >>because it needs to know the idea is 100% correct and to smell the attack >>is not enough for it. > >No that is not the case. Perhaps my description on my home page about this >is a bit unclear. I will take another look at it. your descreption in your homepage: "In Other words Rebel(using anti-GM) does not need to know the sacrifice is 100% correct for this position, Rebel smells the chance of an attack and goes for it" the example shows Rebel10(not using anti-GM) can miss Rxe6 assuming I do not have a long time Uri > >- Ed - > > > >>Uri
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