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Subject: Re: Strange error in Hiarcs 7.32 game

Author: Ralf Elvsén

Date: 04:02:33 02/03/02

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On February 02, 2002 at 23:12:08, leonid wrote:

>
>Probably you are right. The only sure advantage is that no missing mate will be
>ever lost in any game.
>
>Leonid.
>

I must admit I was never interested in mate solving. But some days ago
I decided to try one of your positions with many pieces. My program
was stuck on ply 2 so I turned of the Q-search and a lot of other things
and returned 0 as evaluation if no mate was found. I still don't think
I was close to solve it in reasonable time (got to 8 or 9 plies
I think in 5 mins). There are obviously some things to learn when
it comes to solving these kind of positions, and maybe these
considerations can be of value in an ordinary positions.

Well, so much to do, so little time...

Ralf



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