Author: Sergei Smith
Date: 06:24:20 02/04/02
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On February 03, 2002 at 21:11:30, Chessfun wrote: >On February 03, 2002 at 19:21:40, Robin Smith wrote: > >>I have saved all the various Fritz 7 engine versions, but since they are all >>named "fritz 7.dll", they can't all be in the same directory. If I rename the >>files to something else, like fritz7a.dll when I go to start the engine I get an >>error message. I have even tried editing the files with Ultra edit to change >>occurances of "fritz 7" in the code to match the new name fritz7a and it still >>gives me an error when I try to start the engine. What am I doing wrong? >> >>Robin > >I'm sure you mean Fritz 7.eng but anyway, I have tried to modify them >using a hex editor without luck. Naturally others in the past such as Fritz 6 >and Junior 6 were able to be modified. Only way I've been able to match them is >on two PC's autoplaying. > >Sarah. The PE structure is different. You need to set the breakpoints with Softice right to catch all API calls to EXE imports. Once you've found them, you can hex them but you will need to correct the checksum before saving.
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