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Subject: Re: UCI and Winboard Engines...

Author: Aaron Tay

Date: 06:42:33 02/04/02

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On February 04, 2002 at 09:41:41, Aaron Tay wrote:

>On February 04, 2002 at 09:08:49, Jason Williamson wrote:
>
>>On February 04, 2002 at 08:20:27, Aaron Tay wrote:
>>
>>>On February 04, 2002 at 08:00:47, Jason Williamson wrote:
>>>
>>>>Just curious as to why so few engines have implemented the UCI interface, is it
>>>>quite difficult to do?
>>>
>>>Support the UCI protocol? Mainly because there wasn't demand for that probably.
>>>Before Fritz 7 and now Arena, very few users had UCI capable interfaces, except
>>>the Chess assistant 6 people and the few owners of Shredder 5. Hardly worth the
>>>borther IMHO.
>>>
>>>No idea how difficult it is, but i suppose it would depend on the indidvual
>>>program..
>>>
>>>I predict a lot more to come..But I doubt all or even 50% of winboard engines
>>>will start to support UCI..
>>>
>>>>Yace and Pharaon seems to do it quite well.
>>>
>>>Pharaon was actually meant to be sold by Gambitsoft, together with other UCI
>>>engines (anmon, etc) , but the project did not take off.. In fact, most of the
>>>UCI versions you see floating around now, are mostly associated with this
>>>project..
>>
>>And what about the other engines in the Gabitsoft package that died?  Anyone
>>know if they will be released in some form or other (Like Patzer, Capture and
>>Lampchop...)
>
>You are mistaken , that was actually released.
>
>Winboard Edition I - Gandalf sold as winboard engine
>
>Winboard Edition II - Lampchop, Patzer, Capture  released as UCI and Winboard
>engine. Gandalf released only as UCI engine
>
>WInboard Edition III - I understand it was mostly UCI engines like Pharaon,anmon
>, Nejemet etc..

Just to add it was the last one that was not released..

>Hope this helps..
>
>Aaron



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