Author: Robert Hyatt
Date: 17:27:31 02/05/02
Go up one level in this thread
On February 05, 2002 at 19:53:08, David Hanley wrote: >For a typical brisk middlegame search, say 30 seconds, how many different pawn >positions are generated? > >I am thinking of storing a good deal in the pawn hash, and wonder if that's >practical. > >dave No idea on a real number (I checked this a while back but didn't store it in 'long-term memory'. :) ) But the number is fairly small. Simple test is to run with a size of N and so long as your hash hit percentage is 99% that size is fine. Add anything that is costly to compute. That is the point...
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