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Subject: Re: The probability to find better move is simply irrelevant for diminishing

Author: Robert Hyatt

Date: 07:50:29 02/09/02

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On February 09, 2002 at 07:44:27, Sune Fischer wrote:

>On February 09, 2002 at 07:08:35, Uri Blass wrote:
>
>>returns.
>>
>>Imagine the following simple game:
>>Every side need to say in it's turn if it resigns or not resign.
>>The game is finished only when one side resigns.
>>
>>If both sides never resign the game is never finished.
>>
>>
>>Imagine the following 3 programs for that simple game:
>>
>>
>>Program A resigns with probability of 10% in every move
>>Program B resigns with probability of 1% in every move
>>Program C never resigns.
>>
>>program C finds better move than program B only in 1% of the cases but in games
>>C always wins against B(B will do a mistake of resigning after enough moves).
>
>No, this is where you get it wrong IMO.
>See C will not _always_ beat B, because the games will end at some point and
>this will give B a winning probability greater than zero.
>
>>Program B finds better move than program A in 9% of the cases but program A has
>>positive chance to beat program B.
>
>I assume finding "a better move" is the same as winning, or at least drawing
>from a lost position? Anyway, that was my assumption, it may be too simplistic
>for chess.
>
>>I think that this is a convincing argument to prove that reducing the
>>probability to find a better move in the next ply has nothing to do with
>>diminishing resturns.
>
>This is the way I see it:
>1) At 2-ply you can improve on about 50%(?) of the moves found at 1-ply. This
>corresponds to some decent rating difference, 100-200 points? Because obviously
>2-ply will win a lot more games.
>
>2) At 369-ply you will almost _never_ get a better move than that found at
>368-ply. Maybe this happens in 1/10000 moves, so probably 99.99% of all games
>will end in draw (or equal win-lose ratio), remember the games do not go on
>forever, sooner or later there will not be enough material to mate (for
>instance). The rating difference here will be virtually unmeasurable.
>
>3) We know chess has a limited number of positions, so we _know_ there is no
>difference between a 12345678-ply search and a 12345677-ply search, probably
>they have both solved the game.
>
>I challenge you to draw the curve between a 1-2 plies and 368-369 plies without
>this showing diminishing returns!
>You claim it is a straight line (ie. no DR), which means there is a constant
>improvement on the rating at every ply you go deeper.
>This in in direct conflict with 1)+2) and 3), so I guess you disagree on those,
>which brings us back to the claim, that the elo boost from 368 to 369 is
>identical to the one given by going from 1 to 2. This is definitely incorrect
>due to 3) :)


It is pretty straight thru 15-16 plies...  By experiment.  Which means at
least "for a while" deeper is better.  And it _could_ be straight all the
way to the depth where we discover the game-theoretic value.  Beyond that
point searches can't improve things of course...




>
>-S.
>
>>In practical games programs never do a mistake when they say resign but part of
>>the stupid moves are practically the same as say resign.
>>It is more complicated because losing moves from theoretical game do not finish
>>the game when the opponent can blunder and there are also draws but the idea is
>>similiar.
>>
>>Uri



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