Author: Russell Reagan
Date: 19:49:22 02/09/02
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On February 09, 2002 at 22:35:54, Robert Hyatt wrote: >Several issues: > >1. 6 piece files are going to require some large mate-in-N scores. IE they >will need 16 bits at least, which doubles the size compared to a current 5 >piece file where all scores are 8 bits max. Why would you need to use a full 16-bits? And why would you add on "at least" to that? How many mates are going to take more moves than 65,536 moves without reaching a 50-move rule point or 3-fold repitition? The answer is none. Maybe you could explain why my reasoning doesn't work. >2. another piece multiplies the size by roughly 60. No greater than 58, and less than that in practical play :P >3. Unknown compression ability. We already have some 6 piece files that >are 3+ gigabytes. These are pawnless which have max symmetry. Pawns will >increase that significantly.
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