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Subject: Re: question about making my engine winbooard compatible

Author: Uri Blass

Date: 03:15:24 02/11/02

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I found the problem that caused my engine to play too fast and it can play and
I also found how to play machine against machine.

The only problem is that I found some illegal move in my engine in the first
game against tscp and I will need to check for the problem.

I suspect that it did not understand the promotion to a queen correctly and
assumed promotion to a knight because after promotion to a queen it tried to
move with the king to an attacked square f2-e1.

Note that based on manual games that were played manually my program has chances
against tscp and it searches deeper inspite of inferior evaluation

here is the game that was played

[Event "Computer chess game"]
[Site "URI-PC"]
[Date "2002.02.11"]
[Round "-"]
[White "movei"]
[Black "tscp"]
[Result "*"]
[TimeControl "40/60"]

1. Nc3 Nc6 2. Nf3 d5 3. d4 Nf6 4. Bf4 e6 5. e3 Bb4 6. Bd3 O-O 7. Bg5 Bxc3+
8. bxc3 h6 9. Bxf6 Qxf6 10. e4 dxe4 11. Bxe4 Bd7 12. a4 Qf4 13. Qe2 Rfd8
14. g3 Qd6 15. a5 f5 16. Bd3 a6 17. Bc4 g5 18. Ne5 Nxe5 19. dxe5 Qe7 20.
Qh5 Qg7 21. f4 gxf4 22. gxf4 Kh8 23. Rb1 Be8 24. Qe2 Bc6 25. Rf1 Qg6 26.
Bd3 Rd5 27. Ra1 Rd7 28. Qe3 Rg8 29. h3 Qg3+ 30. Qxg3 Rxg3 31. h4 Rh3 32.
Rb1 Rxh4 33. Rf2 Kg8 34. Rf1 Kf7 35. Bc4 Ke7 36. Rf2 Rh1+ 37. Rf1 Rxf1+ 38.
Kxf1 h5 39. Re1 h4 40. Rc1 h3 41. Kf2 h2 42. Bd3 h1=Q
*

Uri



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