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Subject: Re: Hsu Presents a Paper at

Author: Ernst A. Heinz

Date: 09:25:32 06/25/98

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On June 25, 1998 at 12:06:14, Robert Hyatt wrote:

>On June 25, 1998 at 06:35:40, Vincent Diepeveen wrote:
>
>>
>>On June 25, 1998 at 04:54:02, Roberto Waldteufel wrote:
>>
>>>
>>>Here's another question about Hsu's chess chip. I seem to recall reading some
>>>time ago that Hsu was considering a commercial release of his chip. Does anyone
>>>know anything more about this? If the chip were to become available, how could I
>>>use it in conjunction with a PC? would the fixed depth not be "out of sync" for
>>>the speed of, eg a Pentium 333Mhz if it was designed to work with a
>>>supercomputer, or can the fixed depth be adjusted to redo the balancing act in
>>>the new environment? If it were possible, I would be very interested in
>>>experimenting with this sort of hardware coupling. I assume that it would extend
>>>the depth to which a program could search by something like 4 extra plies within
>>>the same time. This would surely improve the strength of the PC ches programs
>>>quite a lot!
>>>
>>>Roberto
>>
>>You see it wrong. If you do 4 ply searches without hash etc, then
>>2.5 million drops quickly to say 300k nodes a second.
>>
>>So in fact you're playing against a kind of fritz5, which DOES search
>>all leafs fullwidth, which gives you some extra tactics, so commercial against
>>programs which are only tested at the same hardware and are only
>>busy with outbooking and trying to finish the game by means of tactics,
>>you beat with big numbers then, but it will play horrible.
>>
>>Vincent
>
>
>what are you talking about here?  their chess processor most definitely has a
>hash table, and it most definitely has a good evaluation.  And a 4 ply search
>without hash *does not* cut the speed by a factor of 10, except perhaps in a
>simple ending.  In the middlegame it is not a factor of 2.  4 ply searches don't
>have many transpositions anyway.

Bob,

I am really not sure whether the DB-II chess processors have their own
local transposition tables (maybe the 4? on each chip share a small one) ...

As far as I know, Hsu intentionally omitted them in earlier versions of
his chess processors due to space limitations and because the added
complexity does not really pay off with shallow searches. For, the chess
processors receive leaf nodes from many different and probably unrelated
parts of the search tree such that local transposition tables should not
be able to graft much information from one search to the next anyway ...

=Ernst=



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