Author: Mike S.
Date: 14:47:42 02/13/02
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On February 13, 2002 at 17:29:27, Dann Corbit wrote: >How about "make coffee?" > >1500 players will occasionally see things that computers don't. The hard part >is getting to a position like that. The odds of working your way through the >maze to the point where you can see something the computer does not are >incredibly small. This fits exactly to the experiences form my example above, http://www.icdchess.com/forums/1/message.shtml?213413. I started halfway through the maze when playing this, in a position from Nimzowitsch-Tartakower, Kopenhagen 1923. But it's not just that a program lacks a special piece of knowledge. The opponent must know of, or at least suspect, that weakness. That means, such things will be visible in comp-comp games much less often that in comp-human games, when the player aims dirctly at a certain motif the program might miss. Regards, M.Scheidl P.S. Another topic, meanwhile I've downloaded SCID you wrote about on rgcc - it's great! Really impressive ideas. Not optimal usability for me though, windows handling etc., but still outstanding. I've immediatly contributed some help, translating some remaining messages for the german language file.
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