Author: Dann Corbit
Date: 19:55:51 02/15/02
Go up one level in this thread
On February 15, 2002 at 22:40:11, Slater Wold wrote: >Just played a "warm up" game between RC 4 and Crafty. It was really a unique >game. I don't think I have _ever_ seen two totally different engines. (Playing >styles, etc.) > >Crafty 18.13 (AMD 2x1.6Ghz) - Rebel Century 4 (AMD 1.2Ghz) > >1.f4 d5 2.Nf3 g6 3.e3 Bg7 4.d4 Nf6 5.Bd3 0-0 6.0-0 c5 7.c3 Nbd7 8.f5 e6 9.fxe6 >fxe6 10.c4 b6 11.Ng5 Qe7 12.Nc3 Bb7 13.Qe2 Rac8 14.Bd2 Bh6 15.h4 Bxg5 16.hxg5 >Ne4 17.Bxe4 dxe4 18.a4 Rf5 19.a5 bxa5 20.Rxa5 cxd4 21.Raxf5 exf5 22.exd4 Nf8 >23.Be3 Qb4 24.c5 Ne6 25.Qf2 Rd8 26.Rd1 Qb3 27.Ra1 f4 28.Bxf4 Rf8 29.Ra3 Qc4 >30.g3 Nxg5 31.Qe2 Qxd4+ 32.Be3 Qe5 33.Bxg5 Qxg3+ 34.Qg2 0-1 > >Here's an interesting eval: >Move 33 > time used: 1:44 > time surplus 0.00 time limit 1:24 (5:38) > nss depth time score variation (1) > 9-> 0.08 -0.58 10. Kg2 Rf3 11. Qc4+ Qe6 12. Qxe6+ > Nxe6 13. Rxa7 Rxe3 14. Rxb7 Nxc5 15. > Re7 <HT> > 10 0.08 -0.58 10. Kg2 Rf3 11. Qc4+ Qe6 12. Qxe6+ > Nxe6 13. Rxa7 Rxe3 14. Rxb7 Nxc5 15. > Re7 <HT> > 10-> 0.20 -0.58 10. Kg2 Rf3 11. Qc4+ Qe6 12. Qxe6+ > Nxe6 13. Rxa7 Rxe3 14. Rxb7 Nxc5 15. > Re7 <HT> > 11 0.20 -0.58 10. Kg2 Rf3 11. Qc4+ Qe6 12. Qxe6+ > Nxe6 13. Rxa7 Rxe3 14. Rxb7 Nxc5 15. > Re7 <HT> > 11-> 0.47 -0.58 10. Kg2 Rf3 11. Qc4+ Qe6 12. Qxe6+ > Nxe6 13. Rxa7 Rxe3 14. Rxb7 Nxc5 15. > Re7 <HT> > 12 49.99 -- 10. Kg2 > 12 1:13 -7.03 10. Kg2 Qe6 11. Bxg5 e3+ 12. Kg1 Qh3 > 13. c6 Bxc6 14. Qc4+ Rf7 15. Qxf7+ > Kxf7 16. Rxa7+ Kg8 17. Ne4 Bxe4 18. > Bxe3 Qxg3+ > 12 1:48 -6.60 10. Qg4 Nf3+ 11. Kg2 Bc8 12. Qf4 Rxf4 > 13. gxf4 Nh4+ 14. Kf2 Qh5 15. Nd5 Qxd5 > 16. Rxa7 Bg4 > 12 3:39 -3.55 10. Bxg5 Qxg3+ 11. Qg2 Qe1+ 12. Kh2 > Rf2 13. Rxa7 Rxg2+ 14. Kxg2 e3+ 15. > Rxb7 Qf2+ 16. Kh1 Qf3+ 17. Kg1 Qxb7 > 18. Bxe3 Qxb2 > time=5:39 cpu=199% mat=-1 n=531764286 fh=91% nps=1566k > ext-> chk=38207556 cap=1059160 pp=1559140 1rep=3964636 mate=171355 > predicted=0 nodes=531764286 evals=109172304 > endgame tablebase-> probes done=0 successful=0 > hashing-> trans/ref=18% pawn=99% used=99% > SMP-> split=1205 stop=303 data=9/32 cpu=11:18 elap=5:39 > I would be interesting to turn it around and see what Rebel thinks about the position. Sometimes, programs just fall into a dynamite position even though neither of them see what is over the horizon. Did you happen to notice Rebel's eval at the time?
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