Author: Ed Schröder
Date: 02:59:14 02/17/02
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On February 17, 2002 at 05:39:43, Steffen Jakob wrote: >On February 17, 2002 at 05:21:47, Ed Schröder wrote: > >>On February 17, 2002 at 04:55:13, Steffen Jakob wrote: >> >>>Here is another position which is easy to solve for humans. In a blitz game >>>between Hossa and Arasan the following position was on the board: >>> >>>[D]8/8/4B2p/2K5/r5P1/p5k1/Rb6/8 b - - 7 116 >>> >>>For humans it's rather easy to see that 117... Rxg4 wins without any problems >>>because the white rook is totally paralyzed. Unfortunately Hossa wasn't able to >>>see this in the blitz game. So the game continued until the 50 moves rule forced >>>Hossa to take the bishop and finally to win the game. >>>Which engines find 117... Rxg4 in which time? >> >>Easy for comps too :) >> >>2 secs for RC4 > >At least not for all comps :-) Would you say you solve it because of evaluation >or because of some tricky extensions? Looks like eval... Naturally eval, the h-pawn is unstoppable. Ed >Well, at least crafty has some problems with this on my Celeron 433, too. > >Greetings, >Steffen.
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