Author: Dann Corbit
Date: 15:48:33 02/18/02
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On February 18, 2002 at 18:40:18, Frank Nelson wrote: >I tried fireside.anti-computer strategy and got buried by Hiarcs 7.32! >I used f4-e3-d4-c3 formation only to watch Hiarcs open it up like a knife >to a watermelon. I had a book once which said that studying the games of >David Bronstein vs. computers was the right direction for anti-computers. >I think that a person has to use his own common sense when playing against a >computer. Computers don't get tired unless they are running on batteries >and is usually good at forcing a desirable tactical variation. I think that most >people play well when the opening is over then start to tire move-by-move and >then blunder in a level position. The computer of course then take the >initiative until it leads to a + - ! If anyone have some original anti-computer >strategy please post to this CCC newsgroup. Thanks in advance. Most of the best strategies are pretty hard to use. I have tried dozens of stonewall games and pretty much that whole idea does not work any more (at least for me). A long pawn chain is a good idea -- but the programs won't let you do it. Mass a giant army to storm the opponent's castled kingside? Better not make any tiny miscalculation or you'll be missing a big pile of pieces and the opponent's king will still be standing when the smoke clears. Opposite castle and pawn storm? Likely your poor little pawns will get picked off before they ever cause a furrowed brow. The strategies are all a good idea, but the devil is in the details. If you are prone to screw-ups like I am, you will find that they don't work anyway most of the time.
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