Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: New paradigm again

Author: karen Dall Lynn

Date: 07:07:12 02/19/02

Go up one level in this thread


On February 19, 2002 at 09:24:07, José Carlos wrote:

>  As it has been brought up again and I didn't give my opinion in the past, I'd
>like to say what I think about all of that.


  [DIET QUOTE PLEASE REFER TO THE PARENT POST ABOVE]

  I think it is good to distinguish between fast-dumb and slow-smart, and that
>they can be cosidered two paradigms in computer chess programming, at least, two
>schools (I don't know if this direct translation is correct in english). But
>magic doesn't exist. It's all about 1's and 0's...
>
>  José C.


I agree with your detachment of two main "rationales" for chess programming.  I
also agree that so far chess programs may have all their routines reducible to
even less than 010100101001101010 tapes, indeed to any set of tokens that
restricts the whole processes to syntactical processing.

But the philosophical point here is not that the chess programs, as similar
behaviorial programs, lack psychological or intentional characteristics in their
bottom; the interesting point is that in a blind experiment we humans can
**remain in doubt** if our opponent is a program or not -- this doubt being
imprinted on us for no more thant the syntactical competence of the program.

In this sense, chess programs *do have* the psychological accent int heir
rockbotom they lack. For all practical proposes, when some cyborg wins an online
game while cheating by the use of a program, and the other complains: "you're a
program" there remains the benefit of doubt when the cheater replies: "I am
not", provided he/she is really cheating.

Allan Turing was honored when contemporary cognitive philosophers gave his name
to this test: Turing Test. A program is said to have passed in the turing test
when, in the best of their effort, humans cannot be sure (again in a blind
exeperiment) if they are playing chess against a program or against a human.

Now, if some future chess programming will be smart in a different way - for
instance, semantically (not only syntactically) smart - and if some
unconvencional programming will come to use (for instance, fuzzy programming,
paraconsistent programming etc) -- this would break your dichotomy between
slow-smart and fast-dumb into a new qualitative category. But that's for the
future, imho.

Karen




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.