Author: Sune Fischer
Date: 08:37:55 02/21/02
Go up one level in this thread
On February 21, 2002 at 10:46:17, Uri Blass wrote: >>I think just doing what everybody else is doing can save a lot of time, hard to >>be innovative all the time ;) > >No way > >I am not going to do things in the same way that other do them. >I dislike this idea. > >Uri Me too, but I believe eventually you will end up doing more or less the same, because you will discover this is the best way. I think, that if I need information about attacking directions, I can do a few bitoperations on the attackboards and get only what I need and no more. Ideally we would like to know it all and search infinitely deep etc. but we can't. The challenge is to make the best compromises, and generating a lot of information that you are not even sure how to use, doesn't sound like a good compromise IMO. Eg. do you really need to know all the attack directions on every pawn or bishop, really? Honestly I believe 95% of that information will be wasted. I think the fun is in generating the information you need and nothing more. Ideally I would like to generate one move at the time and try that before generating the next. However that would make for a bad moveordering, so I should make a compromise and generate *some* moves, sort them and if they don't cutoff then generate some more and so on. This is how people are doing it, generating and sorting all the moves are just waste of time. -S.
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.