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Subject: Re: Extreme Computer Chess

Author: pavel

Date: 16:18:46 02/28/02

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On February 28, 2002 at 18:59:15, David Dory wrote:

>Great idea for a tournament, pav.
>
>I don't like the proposed 60 min/game time control, however. That kind of time
>control seems to be a main ingredient in "stupid chess", because the engines
>have no effecient way to budget their time, not knowing how many moves will be
>needed in the game. You could wind up with ludicrous move after ludicrous move
>by both sides with every game that goes beyond about 60 moves. Until one side
>gets the endgame file hit.

Yes I agree with you on that.


>
>One minute per move, ponder on (using two computers), or two minutes per move
>ponder off with one computer, would be my suggestion.

seems more interesting 60/120' 60/120' all/40?
in that case 2:40 hrs or 160 minutes per side, 320 minutes or 5:30 hours per
game.
111.11 days (500 games)
just between 2 engines :)
should be interesting, but I need more opinions ;)

>
>I wonder how much the validity of your tournament would change if the number of
>games played was changed from 1,000 to 500? In my opinion, if the openings and
>defenses are broadly varied, I believe you'd have significantly valid data for
>comparing the programs after each program had played 100 games against every
>other program in the tournament. Don't you?

yes I do believe that too.
from my experience I can vouch for that.
so you suggest 100 games per opponent or 500 games per opponent?
pr maybe 100 games per opponent per round?




>
>Perhaps someone with a more statistical bent could offer some advice on this
>question (you're on, Dan!)
>
>Good luck, and please keep us posted, pavel.


thanks for your opinions!

cheers!
pavs



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