Author: Daniel Clausen
Date: 02:17:51 03/07/02
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On March 07, 2002 at 04:51:13, Uri Blass wrote: >On March 07, 2002 at 03:49:14, Daniel Clausen wrote: > >>On March 07, 2002 at 03:43:00, Uri Blass wrote: >> >>>It is of course not important for practical games because castling is not >>>allowed in practical games so I understand programmers who choose not to >>>fix the problem. >> >>This sentence made me laugh, and it's not even 10am over here. Thanks! :) >> >>Sargon > >I understand but when I wrote "castling is not allowed in practical games" I >thought about tablebases positions and I meant to say that practically when >players get to a position with 5 pieces, castling is not allowed by the rules >because the king already moved. > >Uri I'm sorry I'm so picky. It's just that based on the recent threads here I got a bit "over-picky" so to speak. :) I agree that in practice it's probably not relevant whether EGTBs support castling flags or not. I just hope that the engines are aware of this and don't probe the TBs if castling is still allowed. (although the score could be used as a lower bound in case that the opponent has no castling rights anymore but you still have) Even if this doesn't have a huge practical relevance, it's pretty simple to fix this kind of bug. Sargon
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