Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: TB's & Castling

Author: Robert Hyatt

Date: 07:35:49 03/07/02

Go up one level in this thread


On March 07, 2002 at 00:37:22, Slater Wold wrote:

>On March 06, 2002 at 23:37:15, Robert Hyatt wrote:
>
>>On March 06, 2002 at 19:18:16, Slater Wold wrote:
>>
>>>Hyatt said in an earlier post that TB's don't take into account the ability to
>>>castle because it would be a waste.
>>>
>>>However, when I feed this position into any engine, it solves it in 0.00 as a TB
>>>win.
>>>
>>>[D]5Q1Q/5Q1Q/5Q1Q/5Q1Q/8/6P1/6k1/4KR1R w K -
>>>
>>>It shows 20 possible moves, all from TB's I am guessing.
>>>
>>>I cannot cut and paste the eval, because there isn't one, but I have:
>>>
>>>1.+ - (#4) Rf4
>>>2.+ - (#4) Kd1
>>>3.+ - (#4) Kd2
>>>4.+ - (#4) Ke2
>>>5.+ - (#4) Rf5
>>>6.+ - (#4) Rf6
>>>7.+ - (#4) Rf7
>>>8.+ - (#4) Rf8
>>>9.+ - (#4) Rhg1+
>>>10.+ - (#4) Rh4
>>>11.+ - (#4) Rh5
>>>12.+ - (#4) Rh6
>>>13.+ - (#4) Rh7
>>>14.+ - (#4) Rh8
>>>15.+ - (#5) g4
>>>16.+ - (#5) Rh2+
>>>17.+ - (#6) Rfg1+
>>>18.+ - (#5) Rf2+
>>>19.+ - (#10) Rh3
>>>20.+ - (#11) Rf3
>>>
>>>_Several_ of these moves take castling into accout.
>>>
>>>After Rf4 Kxg3 my TB's show 28 moves.  The first move is 1. + - (#2) O-O, the
>>>last is 28. + - (#15) Rh8.
>>>
>>>I am 100% sure TB's do indeed take castling into consideration.
>>
>>
>>You are also 100% wrong.
>>
>>Ask Eugene... he wrote the code.  Castling is _not_ included.
>
>All I know is that without using an engine, (yes, in CB you can do that) TB's
>return o-o.  Or _something_ does.
>
>EUGENE.........................


The engine does that.  TBs don't give _moves_.  They give a score if you give
them a position.  Nothing more.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.