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Subject: Re: Endgame Test Position

Author: Joe Pechie

Date: 19:59:36 03/07/02

Go up one level in this thread


On March 07, 2002 at 22:50:05, Robert Hyatt wrote:

>On March 07, 2002 at 22:45:55, Dieter Buerssner wrote:
>
>>[D] 5b1k/3R4/5P2/p1rB4/8/8/6K1/8 b - -
>>
>>I think, this is an interesting position. It is from an ICC game of Shredder 6
>>vs. Yace. Yace moved a4? and lost fast after this. I have looked at some
>>variations, and the natural looking move a4 indeed seems to be a loss, while Rb5
>>probably holds the draw.
>>
>>Perhaps I am too naive, but when I watched this game, I first was confident,
>>that it should be a very easy draw. My (stupid?) reasoning was: A computer will
>>not lose KRBKR (when he does not see the exceptional win fast). The position
>>here is KRBPKRBP. The Bs are of opposite color. So, I thought, it should allways
>>be possible, to sac one B for a P, and have an easy draw. Well, I was totally
>>wrong, and so was the knowledge I coded into my engine.
>>
>>How long does your engine need, to avoid a4? How long does it need, to see a
>>convincing winning score after a4? (Kg3 is a forced win, other moves perhaps,
>>too).
>>
>>Regards,
>>Dieter


TIger 14.0 finds Rb5 quick.

[+0.40]  d=8   1...a4 2.Kf3 Rc8 3.Ke2 Rc2 4.Kd3 Rf2 5.Rf7 Bd6 (0:00.00)
[+0.62]  d=9   1...a4 2.Rd8 Kh7 3.Kf3 Kg6 4.Ke4 Bh6 5.f7 Rxd5 6.Kxd5 Kxf7
(0:00.01)
[+0.99]  d=10   1...a4 2.Kf3 Rc1 3.Kf4 Rf1 4.Kg5 Re1 5.Kg6 Rg1 6.Kf7 Bc5 7.Rc7
(0:00.02)
[+0.78]  d=10   1...Rb5 2.Rd8 Kh7 3.Kf3 Kg6 4.Ke4 Bh6 5.f7 Rxd5 6.Rxd5 Kxf7
7.Rxa5 (0:00.06)
[+0.68]  d=11   1...Rb5 2.Rd8 Kh7 3.Kf3 Kg6 4.Ke4 Bb4 5.f7 Rxd5 6.Kxd5 Kxf7
7.Ke5 Bc3 8.Kd5 (0:00.10)
[+0.72]  d=12   1...Rb5 2.Rd8 Kh7 3.Kf3 Kg6 4.Ke4 Bb4 5.f7 Rxd5 6.Kxd5 Kxf7
7.Ra8 Bc3 8.Ra6 (0:00.16)
[+0.82]  d=13   1...Rb5 2.Rd8 Kh7 3.Kf3 Kg6 4.Ke4 Bb4 5.f7 Rxd5 6.Rxd5 Kxf7
7.Kf5 Ke7 8.Re5 Kd6 (0:00.27)
[+0.86]  d=14   1...Rb5 2.Rd8 Kh7 3.Kf3 Kg6 4.Ke4 Bb4 5.f7 Rxd5 6.Rxd5 Kxf7
7.Kf5 Ke7 8.Re5 Kd6 9.Rb5 Bc3 (0:00.52)



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