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Subject: Re: Question to the Programmers

Author: Ralf Elvsén

Date: 17:11:44 03/09/02

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On March 09, 2002 at 18:18:31, Glen D. Shields wrote:

>I am a 30+ year correspondence chess veteran.  The game has changed greatly.
>Computers and the internet have lead this change.
>
>I have a need for a new chess tool to add to my arsenal.  I would like a utility
>that would allow one to put a PGN gamescore through analysis and establish a
>probability who my "real" opponent is.  The output could look something like
>this:
>
>           Opponent               Probability
>            Fritz 7                  93%
>            Tiger 14                 76%
>            Fritz 6                  54%
>            Other                    12%  <---- Possibly human
>
>I realize that game length and analysis time would be major variables affecting
>the output.  I'm sure there are others.
>
>Nice to have additional features would be the flexibility to add and chose new
>engines.  It would also be nice to have output listing the strengths/weaknesses
>and recommended anti-computer chess strategies for the highest probability
>engine. This could be updated periodically and be part of a complete commercial
>package.
>
>Unlike many of you I am not a computer expert, merely a hobbyist.  I am also a
>serious correspondence chess player.  I don't know how complicated it would be
>to develop a tool like this (nor even how useful it might be), but the concept
>intriques me as a way to help prepare and enjoy chess without being overwhelmed
>by all the strong programs you guys developed :)
>
>Possible?

Probably. Prediction: noone will ever take the time to write
such a utility. Besides, you would need access to all the engines
to compute the probabilities.

Ralf


>Would this add value for other serious chess players?



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