Author: Ralf Elvsén
Date: 17:11:44 03/09/02
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On March 09, 2002 at 18:18:31, Glen D. Shields wrote: >I am a 30+ year correspondence chess veteran. The game has changed greatly. >Computers and the internet have lead this change. > >I have a need for a new chess tool to add to my arsenal. I would like a utility >that would allow one to put a PGN gamescore through analysis and establish a >probability who my "real" opponent is. The output could look something like >this: > > Opponent Probability > Fritz 7 93% > Tiger 14 76% > Fritz 6 54% > Other 12% <---- Possibly human > >I realize that game length and analysis time would be major variables affecting >the output. I'm sure there are others. > >Nice to have additional features would be the flexibility to add and chose new >engines. It would also be nice to have output listing the strengths/weaknesses >and recommended anti-computer chess strategies for the highest probability >engine. This could be updated periodically and be part of a complete commercial >package. > >Unlike many of you I am not a computer expert, merely a hobbyist. I am also a >serious correspondence chess player. I don't know how complicated it would be >to develop a tool like this (nor even how useful it might be), but the concept >intriques me as a way to help prepare and enjoy chess without being overwhelmed >by all the strong programs you guys developed :) > >Possible? Probably. Prediction: noone will ever take the time to write such a utility. Besides, you would need access to all the engines to compute the probabilities. Ralf >Would this add value for other serious chess players?
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