Author: Sune Fischer
Date: 14:34:59 03/10/02
Go up one level in this thread
On March 10, 2002 at 16:15:04, Uri Blass wrote: >On March 10, 2002 at 15:48:56, Sune Fischer wrote: > >>On March 10, 2002 at 13:01:45, Miguel A. Ballicora wrote: >> >>>On March 10, 2002 at 09:39:13, Ian Aston wrote: >>> >>>>On March 10, 2002 at 06:32:05, Jonas Cohonas wrote: >>>> >>>>>By the way it is a well known fact that conputers of today play better with >>>>>longer time controls... >>>> >>>>I am not sure what you mean by this as obviously computers will generally play >>>>better given longer time controls. However, if you mean that computers are more >>>>likely to win against humans at longer time controls than at shorter ones then I >>>>suggest, with respect, that it is not a well known fact and that you are just >>>>plain wrong. >>> >>>Yes, it is a well known fact. >> >> >>And you can tell by the rating, here on FICS for the top programs: >> >> Blitz Standard Lightning >> 1. LittleGoliat 2680 1. vivaverdi 2649 1. ChessTigress 2930 >> 2. Topas 2674 2. Tartessos 2632 2. LittleGoliat 2827 >> 3. ChessTigress 2652 3. ezcape 2580 3. pecable 2784 >> 4. pecable 2646 4. LittleGoliat 2574 4. JahnFeig 2779 >> 5. DeepImpact 2638 5. ChessTigress 2573 5. Tartessos 2756 >> 6. Koibito 2634 6. Gandalph 2514 6. ezcape 2751 >> 7. vippcomputer 2624 7. JahnFeig 2510 7. Artificial 2740 >> 8. baltica 2584 8. JadeiteMech 2509 8. airone 2733 >> 9. Tartessos 2576 9. Hera 2499 9. MrWolf 2731 >> 10. Angledust 2558 10. Kec 2487 10. JadeiteMech 2727 >> >> >>Skyhigh lightning rating for the programs, much more realistic ones on standard >>timecontrols and blitz somewhere in between. I wonder what their correspondence >>rating would be.... > > >It is also possible that after some time more time help the program more than >the humans because humans may get tired. > >The fact that humans perform better at 60 minute per game and not at 1 minute >per game does not prove that they will continue to perform better at longer time >control. > >Uri At longer time controls humans don't fall for simple taktics so the positional play will be more important. Since programs has a much higher branch factor, I think time works (exponentially) against programs. Yes humans tire, but in correspondence chess you are allowed to analyse by actually moving around pieces, this makes it much easier to avoid tactical traps IMHO, and noone forbids you to take a break or even a nap if you need it :) -S.
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