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Subject: Re: How Much Stronger is Deepblue then Todays Computers?

Author: Slater Wold

Date: 09:30:15 03/13/02

Go up one level in this thread


On March 13, 2002 at 12:13:49, Robert Hyatt wrote:

>On March 13, 2002 at 11:41:42, Uri Blass wrote:
>
>>On March 13, 2002 at 10:16:56, Slater Wold wrote:
>>
>>>On March 13, 2002 at 07:26:08, Chris Carson wrote:
>>>
>>>>On March 13, 2002 at 04:09:54, Jerry Doby wrote:
>>>>
>>>>>It's hard to believe that anything can be that much strongeer then fritz7 on a
>>>>>fast platform. Is deepblue 100 elo or above deepfritz on an xp 2000
>>>>
>>>>OK, I will bite and get a debate going most likely.  First take a look at:
>>>>http://home.interact.se/~w100107/manmachine.htm
>>>>
>>>>Tony's page has the results for both Top programs today and Deep Blue.
>>>>
>>>>Here is a brief comparison:
>>>>
>>>>Deep Blue 97  2862   6 games
>>>>Chess Tiger   2788  11 games
>>>>Deep Junior   2702   9 games
>>>>Rebel Cen     2697   4 games
>>>>Deep Fritz    2678  12 games
>>>>
>>>>None of the Commercial programs are on fastest HW today.  Deep Blue only played
>>>>6 games against one opponent that did not get to prepare (Rebel opponent played
>>>>100 games against Rebel before the match).  My guess is that Deep Blue rating
>>>>would drop by 100 to 200 points if put to a serious test.  The Commercial
>>>>programs would be 100 points stronger on fastest HW.  So they are about the same
>>>>or slight favorite to the commercials.  I think Rebel, Tiger on fastest single
>>>>processors and Deep F/J on fastest mps would beat DB 97 in a match.
>>>>
>>>>My conclusion is that 5 years after the match, the commercial programs rule.  I
>>>>think that the gap was closed a couple of years ago.
>>>
>>>The thinking here just blows my mind.  I cannot even begin to *imagine* why
>>>people would say something so silly.
>>>
>>>You're talking about a chess program, that used the _same_ exact search
>>>techniques that are used in 80% of the top engines today.  While 5 years worth
>>>of research probably makes todays top commercial engines more "refined", but
>>>when it comes down to it, they are basically the same.
>>>
>>>With that said, now imagine your search is 100x faster.  That has _GOT_ to be
>>>worth some ELO.  200M nps vs Fritz 7's 1M nps (on today's top HW) is hardly
>>>comparable.
>>>
>>>Just use the rule of HW speed.  2x the mhz is usually worth about 50 ELO.  It
>>>wouldn't take much to get 250 ELO out of the speed of DB.
>>
>>You forget that programs got 200 elo only by software in the last years.
>>The best commercial program in 1997 is 200 elo weaker than the best program of
>>today in the same hardware.
>>
>>If you remember that there may be diminishing return at higher depthes then it
>>is not clear that the best programs of 1997 with 200M nodes per second are
>>better than the program of today with the hardware of today.
>>
>>
>>Another point is that I guess that deeper blue used some ideas that
>>are probably not good.
>>
>>Nobody use singular extensions in the way that deeper blue used them.
>>Ferret use them but not in the way that deeper blue used them.
>>
>>Crafty18.12 used the deep blue extension.
>>Crafty18.13 does not use it.
>
>This is incorrect.  No published version of crafty has ever used singular
>extensions.

I think he was talking about the check extensions you used in 18.12.  And then
removed in 18.13

>I don't see what "using SE in the way DB used them" has _anything_ to do with
>this discussion.  Singular extensions are singular extensions.  They did a
>better implementation that what is being used by Bruce.  Their implementation is
>also _far_ more complex in terms of coding.  It certainly doesn't mean their
>SE implementation is "defective" and this reasoning escapes me totally...
>
>
>
>>
>>Why?
>>
>>If the ideas of deeper blue were good then
>>I expect at least part of the other programmers to learn from the ideas
>>and to use them.
>
>And who knows what "other programmers" are doing?  I've tried them.  They
>worked well in Cray Blitz.  They don't (so far) work so well in Crafty.  Others
>are using various implementations of them (Ferret, Diep, WchessX, Genius, who
>knows who else).
>
>
>
>
>
>>
>>Uri
>
>
>I don't consider it very scientific to say "I haven't seen this work so it
>must not be very good..."  It _might_ be that the implementations have been
>poor while the idea was very good.  Or vice-versa.



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