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Subject: Re: 3100mhz Deep Shredder6 (paderborn) 50 hours Nolot 6

Author: Slater Wold

Date: 09:54:43 03/13/02

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On March 13, 2002 at 12:43:09, K. Burcham wrote:

>On March 13, 2002 at 12:04:09, Slater Wold wrote:
>
>>BTW, I believe that DJ7 could solve this, given enough time.  Say 100 hours or
>>so.
>>
>>I just never have 100 hours to spare on my computer.  :(
>
>
>your statement Slater leads to this statement:  "todays programs with 3100mhz
>cannot find the human GM move axb5, that leads to a winning line for black,
>after searching for 50 hours and 84,735,221,779 nodes, and probably wont find
>the human move until about 100 hours, even though the human GM played axb5 in
>tournament time control".
>
>I think there is a message in this statement. This reminds me of Roberts'
>statements about comparing programs to GM level of play.
>kburcham

Robert and I agree 99.99% of the time, concerning computer chess.  (And other
things too!)  ;)

If you read through Bruce's posts, you'll see that on almost all the positions
(in the Nolot suite) where Ferret found the solution, it is usually just taking
a stab in the dark.  It doesn't *know* this move is winning, only that it's
best.  These positions came from *REAL* games, where the GM *knew* he line he
was taking before he made his move.

Comptuer chess has come a long way, and it has even longer to go.



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