Author: Slater Wold
Date: 09:54:43 03/13/02
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On March 13, 2002 at 12:43:09, K. Burcham wrote: >On March 13, 2002 at 12:04:09, Slater Wold wrote: > >>BTW, I believe that DJ7 could solve this, given enough time. Say 100 hours or >>so. >> >>I just never have 100 hours to spare on my computer. :( > > >your statement Slater leads to this statement: "todays programs with 3100mhz >cannot find the human GM move axb5, that leads to a winning line for black, >after searching for 50 hours and 84,735,221,779 nodes, and probably wont find >the human move until about 100 hours, even though the human GM played axb5 in >tournament time control". > >I think there is a message in this statement. This reminds me of Roberts' >statements about comparing programs to GM level of play. >kburcham Robert and I agree 99.99% of the time, concerning computer chess. (And other things too!) ;) If you read through Bruce's posts, you'll see that on almost all the positions (in the Nolot suite) where Ferret found the solution, it is usually just taking a stab in the dark. It doesn't *know* this move is winning, only that it's best. These positions came from *REAL* games, where the GM *knew* he line he was taking before he made his move. Comptuer chess has come a long way, and it has even longer to go.
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