Author: Sune Fischer
Date: 09:52:13 03/19/02
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On March 19, 2002 at 10:29:35, Daniel Clausen wrote: >Hi > >On March 19, 2002 at 10:11:28, stuart taylor wrote: > >[snip] > >> And, if you should say that ultimate chess is about 4,000 elo, then I would >>want my above mentioned idea of a program to max out at around 3500-3600 elo. > >The ELO system can't be used at all to measure "absolute strength". ELO is a >system to get an idea about the relative strength of some chess-playing entities >in a pool. This has _nothing_ to do with absolute strength. It's useless to >attach 4000 (or any other number) to "perfect play". It's like measuring the >speed of cars in kilograms... > >Sargon The elo system can handle any result you throw at it AFAIK. What needs to be defined is "perfect play". For instance will the perfect player just pick the moves random from those that lead to the draw, like an engine with no evaluation other than the score for win/draw/lose, or will he always choose the longest most complicated game possible (like swindle mode). -S.
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