Author: Dann Corbit
Date: 08:37:28 03/21/02
Go up one level in this thread
On March 21, 2002 at 09:22:31, Vincent Diepeveen wrote:
>On March 20, 2002 at 21:24:49, John Merlino wrote:
>
>exactly what i mean. go back a few moves. first move black
>after kxf7 and you'll see black was ok!
>
>
>>On March 20, 2002 at 19:10:28, Vincent Diepeveen wrote:
>>>
>>>Every 1800+ (an idiot compared to Gulko) sees that after
>>>Bh5 g6 that black has a problem over the black squares.
>>
>>You're right! I AM an idiot and I CAN see that! ;-)
>>
>>But seriously, once again, I SUSPECT that GM Gulko is just going through the
>>motions. Even after 21.Bg4, there are at least two moves that are much better
>>than 21...Nxg4 (specifically 21...h5 and 21...Rh8). The game might indeed be
>>lost by this point (after only 21 moves?!), but he certainly could have put up
>>more of a fight.
>>
>>[D]4r3/pb1qbk2/1pn1pnpp/8/3P1BB1/2P5/PP2Q1PP/R4RK1 b - - 0 21
>>
>>Actually CM9000's new "Best N moves" display shows this as the best 5 moves:
>>
>>Time Depth Score Positions Moves
>>2:15 4/9 0.47 9544097 21...h5 22.Bf3 Kg7 23.Rae1 Nd5
>> 24.Bg3 Bg5 25.Bxd5 Qxd5
>>2:34 4/9 0.81 10981918 21...Rh8 22.Rae1 Nd8 23.Be5 Rf8
>> 24.c4 Ke8 25.Bh3 Qa4 26.d5 Qxa2
>> 27.dxe6
>>3:04 4/9 0.98 13217568 21...g5 22.Bg3 Rg8 23.Rae1 Nd8
>> 24.Be5 a6 25.Qd3 Qd5 26.Bh5+ Kf8
>>3:58 4/9 1.00 17162970 21...Bc8 22.Bxh6 Rh8 23.Bg5 Qd6
>> 24.g3 e5 25.Bf3 Be6
>>3:24 4/9 1.12 14713599 21...Na5 22.Bxh6 Bd5 23.Bg5 Kg7
>> 24.Qe5 Rf8 25.Rae1 Qc6
>>
>>jm
16 ply (10 hour) crafty analysis agrees with h5
PFGA: EPD record: 1 ID: Shredder/Gulko 3-20-02
middle-game phase
clearing hash tables
time surplus 0.00 time limit 600:00 (600:00)
nss depth time score variation (1)
6-> 0.23 -0.03 1. ... Nxg4 2. Qxg4 Kg7 3. Rae1 Ba6
4. Rf2 Bc4
7 0.43 0.26 1. ... Nxg4 2. Qxg4 Kg7 3. Rae1 Bc8
4. Rf2 e5 5. Qxd7 Bxd7 6. dxe5
7-> 0.71 0.26 1. ... Nxg4 2. Qxg4 Kg7 3. Rae1 Bc8
4. Rf2 e5 5. Qxd7 Bxd7 6. dxe5
8 1.24 0.26 1. ... Nxg4 2. Qxg4 Kg7 3. Rae1 Bd8
4. Rf2 Qd5 5. Ref1 Qxa2
8-> 2.02 0.26 1. ... Nxg4 2. Qxg4 Kg7 3. Rae1 Bd8
4. Rf2 Qd5 5. Ref1 Qxa2
9 2.78 -- 1. ... Nxg4
9 9.17 1.21 1. ... Nxg4 2. Qxg4 Rg8 3. Bxh6+ Ke8
4. Rae1 Bc8 5. Bg5 Kd8 6. Bxe7+ Qxe7
7. Qf4 Rh8
9 25.66 1.07 1. ... g5 2. Bd2 Rh8 3. Rf2 Bc8 4.
Raf1 Kg7 5. Be3 Nxg4 6. Qxg4
9 33.41 0.71 1. ... Rh8 2. Rae1 Nd8 3. Bf3 Kg7 4.
Bxb7 Qxb7 5. Qf2 Qd5 6. b3
9 40.21 0.66 1. ... h5 2. Bh3 Nd8 3. Bh6 Qd5 4.
Rf3 Kg8 5. Raf1 Ne4
9-> 40.94 0.66 1. ... h5 2. Bh3 Nd8 3. Bh6 Qd5 4.
Rf3 Kg8 5. Raf1 Ne4
10 49.44 0.70 1. ... h5 2. Bh3 Nd8 3. Bg5 Kg7 4.
Qe5 Rf8 5. a4 a5 6. b3
10-> 1:04 0.70 1. ... h5 2. Bh3 Nd8 3. Bg5 Kg7 4.
Qe5 Rf8 5. a4 a5 6. b3
11 1:33 0.59 1. ... h5 2. Bh3 Nd8 3. Be5 Rf8 4.
Rf4 Kg8 5. Raf1 Nd5 6. Rxf8+ Bxf8 7.
Qf2 Bd6
11-> 1:46 0.59 1. ... h5 2. Bh3 Nd8 3. Be5 Rf8 4.
Rf4 Kg8 5. Raf1 Nd5 6. Rxf8+ Bxf8 7.
Qf2 Bd6
12 2:36 0.62 1. ... h5 2. Bh3 Nd8 3. Rae1 Kg7 4.
Be5 Rf8 5. Rf2 Kg8 6. Qd3 Qe8 7. Qf1
12-> 3:45 0.62 1. ... h5 2. Bh3 Nd8 3. Rae1 Kg7 4.
Be5 Rf8 5. Rf2 Kg8 6. Qd3 Qe8 7. Qf1
13 8:47 0.56 1. ... h5 2. Bh3 Nd8 3. Rae1 Kg8 4.
Qd3 Kh7 5. Bg5 Rf8 6. Re5 Ng4 7. Rxf8
Bxf8 8. Bxg4 hxg4
13-> 10:42 0.56 1. ... h5 2. Bh3 Nd8 3. Rae1 Kg8 4.
Qd3 Kh7 5. Bg5 Rf8 6. Re5 Ng4 7. Rxf8
Bxf8 8. Bxg4 hxg4
14 19:10 0.60 1. ... h5 2. Bh3 Nd8 3. Be5 Rf8 4.
c4 Kg8 5. d5 Nh7 6. Qd3 Rxf1+ 7. Rxf1
Bc5+ 8. Kh1 Nf8 9. d6 a5
14-> 29:33 0.60 1. ... h5 2. Bh3 Nd8 3. Be5 Rf8 4.
c4 Kg8 5. d5 Nh7 6. Qd3 Rxf1+ 7. Rxf1
Bc5+ 8. Kh1 Nf8 9. d6 a5
15 100:37 0.72 1. ... h5 2. Bh3 Bc8 3. b4 Kg7 4. b5
Nd8 5. Rf2 Nf7 6. Raf1 Nd5 7. Bd2 Rf8
8. Qe4 Qxb5 9. Bxe6 Bxe6 10. Qxe6
15-> 133:00 0.72 1. ... h5 2. Bh3 Bc8 3. b4 Kg7 4. b5
Nd8 5. Rf2 Nf7 6. Raf1 Nd5 7. Bd2 Rf8
8. Qe4 Qxb5 9. Bxe6 Bxe6 10. Qxe6
16 353:03 0.81 1. ... h5 2. Bh3 Qd5 3. Rae1 Bc8 4.
b4 Kg7 5. g3 a6 6. Bc7 Bd8 7. Qf2 Rf8
8. Bxd8 Nxd8 9. Re5 Qc4
16-> 479:44 0.81 1. ... h5 2. Bh3 Qd5 3. Rae1 Bc8 4.
b4 Kg7 5. g3 a6 6. Bc7 Bd8 7. Qf2 Rf8
8. Bxd8 Nxd8 9. Re5 Qc4
time=600:00 cpu=100% mat=0 n=19233757741 fh=93% nps=534k
ext-> chk=920484816 cap=38886463 pp=3603245 1rep=53146286
mate=3120593
predicted=0 nodes=19233757741 evals=260441034
endgame tablebase-> probes done=0 successful=0
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