Author: jerry young
Date: 12:20:44 03/25/02
Go up one level in this thread
Why would one want theri prog to learn anything from 1 minute games ? Such fast games can create "anti" learning, fooling the program into finding a baad move statiscally good because in a fast game it is followed by an even worse move. The older learning programs had a minimum of 20 seconds per move before ani impact of learning on the books was deemed valid.
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