Author: Ed Schröder
Date: 05:14:48 03/26/02
Go up one level in this thread
On March 25, 2002 at 21:30:49, Terry McCracken wrote: >On March 25, 2002 at 19:49:19, Ed Schröder wrote: > >>On March 25, 2002 at 18:09:46, Joshua Lee wrote: >> >>>Ed, Your program is excellent but it was lost in 16 moves against Van Wely >>>What's your excuse bad book? Computers do not know everything that the average >>>GM knows , just because you can win two games does not mean that your program is >>>automatically better and besides it played like a 2297elo rated player in those >>>two games. Rebel is within 400elo that is the best you can say untill you play >>>more than 6 games. I am not sure statistically how many games would reduce the >>>margin of error to show well rebel on this hardware is 2600 or 2650 but it has >>>to be over 6 games. Maybe a math wiz here would give their opinion. >>> >>>Best Wishes >> >>The strong point of the previous posting is the recognition that GM's are >>extremely vulnerable, they make mistakes and many more when the time control is >>near. I have played enough matches in the between time to notice the pattern. >>All the excuses after a lost game by the GM are as valid as the programmer >>making his excuses. All of them don't count. Better say, the computer was better >>today and vice versa. >> >>Also these 8 games are not at 40/2:00, it was offered to Gulko, refusing was a >>capital mistake, I have said that before the match. >> >>Ed > >Here I agree completely Ed, fast time controls indeed favor the machine! >Unless your a "Super Blitz Wiz" you're normally asking for trouble, as human >brains take much more time than their primitive but lighting fast counterparts:) Right, following the time control pattern, computers perhaps have less chance in correspondence chess. Right now Gandalf is fighting 4 players (average 2400) at correspondence time control, ICCF alike. Time will tell.... http://www.rebel.nl/emailchess/index.htm Ed >Terry
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