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Subject: Re: Bug report

Author: Dieter Buerssner

Date: 21:31:22 03/27/02

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On March 27, 2002 at 15:43:54, pavel wrote:

>Not sure whose bug this is. It could be Fritz7 Gui related or Yace related.
>But what I noticed that, after each game I ussually check the taskmanager to see
>state of the engines while playing, I have noticed that at some games Yace
>wouldnt use 128mb for hash, instead it uses 18+ mb for hash, in those cases I
>had to restart the games. It happened 2 times, first at game 3, then I had to
>restart it, then again at game 6 ( now going on) I had to restart that one too,
>now its using 148mb has.

I have never seen this, and I do not have Fritz 7 to try out. Can you send me a
log file?

>Even though, when specified by GUI, to choose 128 mb hash, Yace uses 148 approx,
>and shredder uses 135 approx.

148 sounds correct. The additional memory is probably mainly for TB cache and
decompression tables. Perhaps the CB engine ask the GUI for TB positions, and so
don't need this memory.

Regards,
Dieter



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