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Subject: Re: Getting GMs to play their best against computers

Author: Roy Eassa

Date: 13:13:35 03/29/02

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On March 29, 2002 at 15:35:19, Uri Blass wrote:

>On March 29, 2002 at 15:13:10, Vine Smith wrote:
>
>>On March 29, 2002 at 12:43:03, Uri Blass wrote:
>>
>>>On March 29, 2002 at 12:38:02, Shay Bushinsky wrote:
>>>
>>>>I agree with your scheme and in fact this is the deal for the next competition
>>>>with a member of the 2700 Elo club
>>>
>>>I believe that it is going to do the match more interesting but it does not mean
>>>that it is going to encourage the GM to do the best.
>>>
>>>Uri
>>
>>If paying GMs based on results won't work, what will? Perhaps the old expedient
>>of life-or-death stakes might do the trick? Or would that make them too
>>nervous...maybe just nasty electrical shocks administered after each loss.
>>
>>Regards,
>>Vine Smith
>
>see my explanation in http://www.talkchess.com/forums/1/message.html?220390
>
>The problem that I see is simply that they may take unnecessary risks when the
>money is not proprtional to the result.
>
>It may do the games more interesting because the GM's may try to play more for a
>win and not to be careful by playing for a draw and trying to win only if they
>get an opportunity to do it with no risks.
>
>Uri


I think it's a LOT harder for a GM to win against a strong program than to draw
against it.  The goal, IMHO, is to have them play for the win, especially with
White, rather than for the draw.  Thus the non-linear reward.



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