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Subject: Re: One of my favorites..!

Author: Will Singleton

Date: 19:22:41 03/29/02

Go up one level in this thread


On March 29, 2002 at 22:01:40, Will Singleton wrote:

>On March 29, 2002 at 16:39:53, Dann Corbit wrote:
>
>>On March 29, 2002 at 15:54:08, Art Basham wrote:
>>
>>>Here white's best move is Bg7..!
>>>(with the threat of 2. Qxh7+...and mate by the rook at h8...
>>>
>>>
>>>[D]1r2r1k1/3b1p1p/p4PpB/2qPp3/p1P1R2Q/P7/6PP/5R1K w - -
>>>
>>>Believe it or not, some engines miss this completely and rather play
>>>something like Bc1..etc. ???
>>
>>Beowulf took 14.5 seconds on an AMD 950 MHz machine.
>>
>>Position 1 - White to play
>>--------------------------
>>ID =
>>FEN = 1r2r1k1/3b1p1p/p4PpB/2qPp3/p1P1R2Q/P7/6PP/5R1K w - -
>>
>>. r . . r . k .
>>. . . b . p . p
>>p . . . . P p B
>>. . q P p . . .
>>p . P . R . . Q
>>P . . . . . . .
>>. . . . . . P P
>>. . . . . R . K
>>
>>Current Position = 0.58
>>Number of Possible Moves = 36
>>
>>  6     98      88      79497   Bc1 a5 Qf2 Rec8 Qxc5 Rxc5
>>  7    118     184     180300   Bc1 h5 Qf2 Rbc8 Bb2 Bf5 Qxc5 Rxc5
>>  8     94     396     420473   Bc1 h5 Qf2 Qxf2 Rxf2 Bf5 Rh4 e4
>>  9    113    1038    1110972   Bc1 h5 Qg5 Rb3 Qh6 Qf8 Qxf8+ Kxf8 c5 Rd3
>>  9    123!   1448    1555074   Bg7 h5 Qg5 Rb3 Qh6 Qb6 Rfe1 Rb1 Rxb1 Qxb1+
>>  9    588    2554    2711402   Bg7 Bg4 Rxg4 h5 Ra1 Qxa3 Qe1 Qc5 Rxa4 hxg4
>> 10    586    4907    5283324   Bg7 h5 Qg5 Qf2 Ree1 Qc5 Qg4 hxg4 d6
>> 11    603    9748   10947729   Bg7 Bg4 Rxg4 h5 Qg5 Qf2 Qc1 Qe2 Rh4 Rb2 g3 Qd3
>>Rf2
>>
>>Search Time : 999.0 Seconds
>>Total Nodes Searched   : 95521440  (84.8% Qui)
>>Total Nodes Evaluated  : 80995522
>>Cuts       : Delta 19222644  : SEE     9400726  : Mate          0
>>           : Razor  5045011  : Eval    43111935
>>Extensions : Check  3669449  : OneRep   631520  : CMThreat 119043
>>           : Pawn    560266  : Recap    296138  : RevCheck 244444
>>Hash Stores (Size) : 6014980  (2097143)
>>Hash Probes (Hits) : 55812193  (4685047)
>>EGTB Probes (Hits) : 0  (0)
>>Move Ordering      : 55.4%
>>Best Move = Bg7
>>--Answer: Bg7    ** Correct **
>>Time To Solution = 14.48 sec
>>Correct So Far : 1/1
>
>
>Amateur does well here, probably by luck.  Finds Bg7 at ply 4 after 0.12 sec,
>score +2, rising to +6 at ply 9, powerbook 300mhz.
>
>btw, a question re your node numbers.  Beowulf reports 95 million total nodes,
>but shows only 10 million in ply 11?  I assume you just omitted ply 12.
>
>And, the quiesce percentage seems high, although I notice some programs report
>high percentages, and some low.  I'm thinking this is due to how nodes are
>counted.  Does Beowulf happen to count qnodes as calls to quiesce, even if the
>quiesce search cuts off prior to making a move?
>
>Will

I just checked Beowulf's source, and indeed it does appear Colin is doing
++qnodes right at the top, before the stand pat cutoff.  This is wrong, I think,
since it inflates the node count.  No real work has been done, no make/unmake.
Beowulf is choosing to count a node, even when it decides that the node is not
worth looking at (in the case of a check, not even an eval takes place).

This results in a wildly different node count than you would get from counting
nodes in make.  A program that counted nodes in make would show a much lower
qnode percentage.  Or am I wrong on this?

Will



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